Day of Infamy Download

The Allied infantry forces of the British Commonwealth and U.S. Army clash against the German Wehrmacht.

One of the unique aspects of Day of Infamy is its origin as a community project. Experience intense close-quarters WWII infantry combat, from the entrenched shores to the battered streets in Day of Infamy. There are a handful of soldier classes, each with a couple of weapons to choose. The Assault class has a nippy sub-machine gun, the Machine Gunner has a huge deployable bullet-monster, the engineer a hazardous flamethrower, and the Sniper his trusty scoped rifle. The game supports 32 player multiplayer, 8 player cooperative and single player missions – spread across six diverse environments and three distinct factions each with their own authentic arsenal. It contains the unique teamwork-oriented gameplay which sets Day of Infamy apart from other WWII shooters. Hold the line with your brothers-in-arms as enemy AI strategically advance on your position. Fall back and regroup to bring back your fallen comrades.

Game Info and Download Link

Relase date: 28 Jul, 2016
Developer: New World Interactive
Genre: First Person Shooter
Rating: 75/100

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Download Day of Infamy

System Requirements

Minimum Specifications

OS: Win 7 64
CPU: Intel® Core™ 2 Duo E6600 or AMD Phenom™ X3 8750
RAM: 4 GB
GRAPHIC: 512 MB or more DirectX 9-compatible
HDD: 4 GB

Recommended Specifications

OS: Win 10 64
CPU: 4+ cores
RAM: 8 GB
GRAPHIC: Video card 2048 MB or more
HDD: 4 GB

Game Features:

  • SQUAD-BASED ROLE SYSTEM. Squad system built upon role-based player classes, which are asymmetrical based on what team you are on. Depending on your supply points, you may customize and upgrade your gear, affecting your appearance, weight, stamina, and movement speed.
  • GRITTY OBJECTIVE-BASED EXPERIENCE. Intense core infantry mechanics and a simplified HUD create a highly visceral and immersive experience. With a reinforcement wave system tied to objectives, the game maintains an emphasis on teamwork and coordination.
  • STRATEGIC LEADERSHIP AND ARTILLERY STRIKES. Officers can direct their team in the field. In addition to a wide variety of command options, they may call in an intense artillery barrage on the enemy, if a radio operator is nearby.
  • SQUAD-BASED ROLE SYSTEM. Squad system built upon role-based player classes, which are asymmetrical based on what team you are on. Depending on your supply points, you may customize and upgrade your gear, affecting your appearance, weight, stamina, and movement speed.
  • NOSTALGIA. The game aims to be a continuation of the gritty WWII experience established by the Day of Defeat mod for Half-Life in 2001. It builds off the atmosphere and nostalgia of this classic experience, but adds more visceral and intense core infantry mechanics.
  • WORKSHOP SUPPORT. Day of Infamy first emerged as the most popular Workshop mod for Insurgency, with over 175,000 subscribers. With Workshop support you can expect to see custom weapons, player skins, maps, and various other mods created by our talented community.
  • LOCAL AND RADIO COMMUNICATIONS. Local VOIP is used to talk to your teammates in the game, but be careful because the enemy can hear you if you’re close enough. Radio operators also serve as a communication beacon to those around them, as HQ and radio operator chatter can be heard through them.

Day of Infamy Trailer

Day of Infamy Reviews:

The Allied infantry forces of the British Commonwealth and U.S. Army clash against the German Wehrmacht. One of the unique aspects of Day of Infamy is its origin as a community project. Experience intense close-quarters WWII infantry combat, from the entrenched shores to the battered streets in Day of Infamy. There are a handful of soldier classes, each with a couple of weapons to choose. The Assault class has a nippy sub-machine gun, the Machine Gunner has a huge deployable bullet-monster, ...
8 Total Score
Very-Good

Intense close-quarters WWII infantry combat. What started out as an Insurgency mod has transformed into a full-fledged standalone game built with Source Engine. With a reinforcement wave system tied to objectives, the game maintains an emphasis on teamwork and coordination.

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